<setup action> //执行技能开始执行的内容
display action //显示技能名称图标
immortal: targets, true//技能动画动作播放完成后怪物才能死亡
</setup action>
<target action>//单体技能就写这里
move user: target,base,30 // 移动使用这个技能的人去目标的右下角位置30帧
wait: 30//等待30帧
motion thrust: user, no weapon//使用thrust刺击动画 不带挥动武器动画
wait: 30
Animation 1: target //播放1号动画 给目标
shake screen: 9, 9, 10 // 震动频率9 幅度9 时间10帧 增加打击感
action effect //结算伤害
wait: 25
motion thrust: user, no weapon
wait: 30
Animation 1: target
shake screen: 9, 9, 10
action effect
</target action>
<setup action>
display action
immortal: targets, true
</setup action>
<target action>
move user: target,base,30
wait: 30
motion thrust: user, no weapon
wait: 30
Animation 1: target
shake screen: 9, 9, 10
action effect
wait: 25
motion thrust: user, no weapon
wait: 30
Animation 1: target
shake screen: 9, 9, 10
action effect
</target action>